Xbox One Backwards Compatibility Put on the Backburner? Exec Explains What's Up
Oct 14 2017 by Joanne Wise
Xbox One backward compatibility is something fans have adored since it was announced. Many were assuming that Microsoft were pitching the Xbox One X as the successor to the Xbox One, and would therefore have a slew of games waiting in the wings for its release, but if they believe that its sales won't compare to those of the Xbox One S then where has the support been for the console throughout 2017?
"They've been great supporters and we continue to collaborate with them".
Speaking to Gamespot at the Brazil Game Show, Xbox's Phil Spencer commented on his relationship with Sony and the state of cross-play, and also gave an update on when players can expect original Xbox backwards compatibility to come to Xbox One.
The $279 Xbox One S Minecraft Complete Adventure Bundle features a 500GB hard drive with an Xbox Wireless Controller and a full-game download of Minecraft.
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Later, police recovered six AK 47 rifles, a pistol, and 500 rounds of cartridges and explosives from the spot, he said. While Mr Giri is believed to be in Delhi, Bimal Gurung, police say, fled to Sikkim after this morning's operation.
At the moment there's an extensive list of Xbox 360 games that can be played on the Xbox One and while that's continuing to grow, Microsoft announced plans to add original Xbox games into the mix at E3 earlier this year.
"I think people look at [cross-play] and say is it better for gamers". Instead, the main benefit is that users get three months of Xbox Game Pass rather than one - although whether the general public will appreciate the value of two extra months is debatable, especially when it's not quite as tangible as an actual game.
But Microsoft also notes that customers who preorder Xbox One X at their local Microsoft Store can pick up their console right at 9 p.m. PT, Monday, November 6/midnight ET, Tuesday, November 7, from the store where they preordered. "They should talk about what their view is..." If you're creating an online indie game and you're going to create five [shards] of your game-the Steam version, Xbox Live on PC, Xbox version, the PlayStation version, the Switch version creates hard matchmaking scenarios. Xbox head, #Phil Spencer, has confirmed that they are interested to work with other companies like #Sony and Nintendo to enable multiplayer access between different consoles. "So I don't know what would change".