Sledgehammer Promise Call of Duty: WWII Servers Will Return to Normality
Nov 13 2017 by Michele Stevens
His comment has been down voted 270 times by Reddit members furious at the lack of communication by Sledgehammer, amidst a cluster of issues - including persistent server problems - plaguing the game's release period.
If you think you will buy all of the maps because you loved the Call of Duty: WWII beta or because you enjoyed your first weekend with the game than you should buy the Season Pass. Once we know what's up, whether other platforms are affected, we'll be sure to update the post. Things have gotten so bad for the game that the developers have disabled one of the key features in the Headquarters Online social space, and then took further measures by disabling dedicated servers.
For gamers who are planning to play Call of Duty:WWII for a year, it doesn't make sense to wait and buy the DLC separately or even to skip one or two of them since that will limit the matchmaking as you get split into a smaller and smaller pool. Today for instance, every match of competitive multiplayer or the game's co-op Nazi Zombies mode has booted my party before completion. "As a result, we moved to [peer-to-peer] servers". Players can still invite friends, which we encourage everyone to try. "Our objective to return to dedicated servers is our highest priority", said Sledgehammer. "We won't rest until we resolve everything we can for the community".
"While our previous Game Update which released early Friday solved several critical needs, unfortunately it also had an adverse effect on server performance", reads the post.
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Call of Duty: WWII developer Sledgehammer has told fans that it intends to return to a dedicated server structure for the game at some point in the future. So hang in there while we address the most pressing concerns first.
As more patches arrive, the studio wants to hear your feedback about your gameplay experience. This new update will be rolled out to console players before coming to PC.
Call of Duty WW2 made $500 million in sales over the course of its opening weekend.